Architected for high-throughput media pipelines
Custom photo and video processing engines, GPU acceleration kernels, and creative desktop toolchains built for performance-critical workflows.

VoxelFlow Realtime Compositor
Zero-copy 4K ProRes timeline playback and multi-layer node graph rendering on Apple Silicon and CUDA.

ChromaCore RAW Pipeline
High-precision 32-bit floating-point color science engine and GPU histogram debayering for camera RAW files.

NeuralGrade Frame Upscaler
Edge-optimized temporal super-resolution models processing 60fps video with artifact-free detail recovery.

StreamMatrix Transcode Mesh
Distributed AV1/HEVC encoding cluster handling multi-bitrate parallel live streaming workflows.
PixelMesh Non-Destructive Canvas
Infinite canvas image manipulation engine with instant undo-tree branching for gigapixel creative documents.

OpticFlow Lens Distortion Solver
Automated anamorphic de-squeeze, chromatic aberration correction, and lens profile calibration SDK.
Real-time 8K frame synthesis at 120 FPS
We rebuilt the core video processing architecture for a high-volume media client, replacing sequential software encoding with parallel compute shaders and zero-copy hardware buffers. The new pipeline delivers deterministic latency on both desktop and web workstations.
